|Dangerous fast-moving enemy; explodes and disables traps|
|Specialty||Disabling traps, climbs barricades.|
The Goblin Sapper, introduced in the Are We There Yeti? DLC, is a small fast-moving enemy that attempts to disable certain Traps by sprinting to them and exploding. They behave similar to Kobold Sappers, although they deal no damage to the player.
- Goblin Sappers are more damage-resistant than their Kobold counterparts, but they are vulnerable to lightning damage. A Lightning Ring is very effective at taking out groups of these enemies.
- When the Goblin Sapper explodes, it disables any traps within 1-3 blocks of the explosion for 10 seconds. The afflicted traps will be surrounded by electric auras.
- Some traps, such as Brimstone and Shock Zapper, will lose their stored charge, and will only recharge after the disable effect wears off.
- Using the Trap Reset Trinket will restore any disabled traps to full operational status.