The <Break> tag indicates a wave of enemies in Timing files, which define break times and gold bonuses in Onslaughts. The number of <Break>s should be the same as the number of <Wave>s in the Onslaught Files.
The value of a <Break> tag is the number of seconds before the wave begins (Ten seconds in the example).
A value of -1 indicates a Go Break.
- NightmareBreakTime is usually only included in the first <Break> tag as -1 for a Go Break. It indicates the break time before a round begins while in Nightmare Mode. If this attribute is excluded while in Nightmare Mode, the player receives the default break time of three seconds.
- BonusGold is the amount of gold the player receives before a round begins. This attribute is normally excluded from the first <Break> tag because the starting gold value is contained in another game file.