Wind Up is the fourteenth level in Orcs Must Die! 2 and the Tenth in Act 2.
- Entrance Doors: 3
- Exit Rifts: 1
- Waves: 12
- Rift Points: 25 (Nightmare: 12, Endless: 25)
- Completion Time (par): 16:30
- Starting Money: 10000 (Endless: 10000)
- On the first floor, there are 2 gates: one south and one east. A Portal to the south provides a shortcut to the upper hallway.
- The Orcs coming from the lower two doors will reach the Rift a lot sooner than those coming from the upper door. Because of this, the lanes can be cleared sequentially.
Preparation Track : Lover's Quarrel
Battle Track :Skull Crush